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Weeks 1 - 5 (first half of term)
In this creative, hands-on workshop, students use Minecraft Education Edition to explore eco-friendly design principles and apply them to build their own sustainable homes. Working in teams, they’ll learn how architecture can reduce our environmental footprint while creating imaginative spaces powered by renewable energy.
What students will learn.
- Key concepts of sustainability in architecture
- Digital design and spatial reasoning skills
- Critical thinking and teamwork
- How to tackle a real-world environmental challenge
What students will do.
- Explore existing examples of sustainable design
- Plan and build an ‘eco-home’ in Minecraft Education Edition
- Incorporate features like solar panels, green roofs, water tanks and passive design
- Present your creation and explain the environmental thinking behind it
What students will gain.
- Improved understanding of sustainability and environmental design
- Skills in digital technologies and design thinking
- Confidence in presenting and explaining ideas
- A collaborative, project-based learning experience that’s both fun and impactful
Weeks 6 - 10 (second half of term)
In this workshop, students will design, build, and code a 3D urban habitat for native wildlife. They will research the needs of local species and create sustainable habitats that support biodiversity in cities. Using 3D modelling tools and coding, students will add interactive features to simulate real-world conditions like seasonal changes and wildlife behavior, and explore their designs in augmented reality (AR).
By the end, students will have a fully interactive 3D habitat, gaining skills in digital design, coding, and ecological thinking while learning how technology can promote sustainability in urban planning.
Weeks 1 - 5 (first half of term)
In this creative, hands-on workshop, students use Minecraft Education Edition to explore eco-friendly design principles and apply them to build their own sustainable homes. Working in teams, they’ll learn how architecture can reduce our environmental footprint while creating imaginative spaces powered by renewable energy.
What students will learn.
- Key concepts of sustainability in architecture
- Digital design and spatial reasoning skills
- Critical thinking and teamwork
- How to tackle a real-world environmental challenge
What students will do.
- Explore existing examples of sustainable design
- Plan and build an ‘eco-home’ in Minecraft Education Edition
- Incorporate features like solar panels, green roofs, water tanks and passive design
- Present your creation and explain the environmental thinking behind it
What students will gain.
- Improved understanding of sustainability and environmental design
- Skills in digital technologies and design thinking
- Confidence in presenting and explaining ideas
- A collaborative, project-based learning experience that’s both fun and impactful
Weeks 6 - 10 (second half of term)
In this workshop, students will design, build, and code a 3D urban habitat for native wildlife. They will research the needs of local species and create sustainable habitats that support biodiversity in cities. Using 3D modelling tools and coding, students will add interactive features to simulate real-world conditions like seasonal changes and wildlife behavior, and explore their designs in augmented reality (AR).
By the end, students will have a fully interactive 3D habitat, gaining skills in digital design, coding, and ecological thinking while learning how technology can promote sustainability in urban planning.
Weeks 1 - 5 (first half of term)
In this creative, hands-on workshop, students use Minecraft Education Edition to explore eco-friendly design principles and apply them to build their own sustainable homes. Working in teams, they’ll learn how architecture can reduce our environmental footprint while creating imaginative spaces powered by renewable energy.
What students will learn.
- Key concepts of sustainability in architecture
- Digital design and spatial reasoning skills
- Critical thinking and teamwork
- How to tackle a real-world environmental challenge
What students will do.
- Explore existing examples of sustainable design
- Plan and build an ‘eco-home’ in Minecraft Education Edition
- Incorporate features like solar panels, green roofs, water tanks and passive design
- Present your creation and explain the environmental thinking behind it
What students will gain.
- Improved understanding of sustainability and environmental design
- Skills in digital technologies and design thinking
- Confidence in presenting and explaining ideas
- A collaborative, project-based learning experience that’s both fun and impactful
Weeks 6 - 10 (second half of term)
In this workshop, students will design, build, and code a 3D urban habitat for native wildlife. They will research the needs of local species and create sustainable habitats that support biodiversity in cities. Using 3D modelling tools and coding, students will add interactive features to simulate real-world conditions like seasonal changes and wildlife behavior, and explore their designs in augmented reality (AR).
By the end, students will have a fully interactive 3D habitat, gaining skills in digital design, coding, and ecological thinking while learning how technology can promote sustainability in urban planning.
Duration: 1.5 hrs x 5 weeks
Cost: $100
Suited for students in Years 3 - 6
We require:
- Device (iPad, Laptop or MacBook - not Chromebook)
- Device charger
- Minecraft Education Edition installed on your device and signed into. Department of Education students automatically have Minecraft Education Edition.