











AR: Urban Habitat
In this workshop, students will design, build, and code a 3D urban habitat for native wildlife. They will research the needs of local species and create sustainable habitats that support biodiversity in cities. Using 3D modelling tools and coding, students will add interactive features to simulate real-world conditions like seasonal changes and wildlife behavior, and explore their designs in augmented reality (AR).
By the end, students will have a fully interactive 3D habitat, gaining skills in digital design, coding, and ecological thinking while learning how technology can promote sustainability in urban planning.
Suited for students in Years 3 - 6
Duration: 4 hours
Cost: $100
We require:
- Device (iPad, Laptop, Chromebook, Macbook) + charger
In this workshop, students will design, build, and code a 3D urban habitat for native wildlife. They will research the needs of local species and create sustainable habitats that support biodiversity in cities. Using 3D modelling tools and coding, students will add interactive features to simulate real-world conditions like seasonal changes and wildlife behavior, and explore their designs in augmented reality (AR).
By the end, students will have a fully interactive 3D habitat, gaining skills in digital design, coding, and ecological thinking while learning how technology can promote sustainability in urban planning.
Suited for students in Years 3 - 6
Duration: 4 hours
Cost: $100
We require:
- Device (iPad, Laptop, Chromebook, Macbook) + charger
In this workshop, students will design, build, and code a 3D urban habitat for native wildlife. They will research the needs of local species and create sustainable habitats that support biodiversity in cities. Using 3D modelling tools and coding, students will add interactive features to simulate real-world conditions like seasonal changes and wildlife behavior, and explore their designs in augmented reality (AR).
By the end, students will have a fully interactive 3D habitat, gaining skills in digital design, coding, and ecological thinking while learning how technology can promote sustainability in urban planning.
Suited for students in Years 3 - 6
Duration: 4 hours
Cost: $100
We require:
- Device (iPad, Laptop, Chromebook, Macbook) + charger